The Island of Misfit Code

(7/29/2021) game where colored cells move around and if they collide, the bigger cell (or a random one if they're the same size) takes up the mass of the other.

Chaos Game, using as a reference.

Supposed to mimic the Sandpile Fractal from this Numberphile video, but I can't get it to render evenly for some reason and I just completely gave up now. Update 7/29/2021: I copied borrowed some code and now it works. Last Updated: 7/29/2021

Not finished, but moved to fractal-spirograph.html. Last Updated: 7/28/2021

Here we go...I'm finally doing it, I'm gonna try to implement the Fourier Series in pure JavaScript. Tutorial: Last Updated: 7/27/2021

Servo Angle: 0°

Speed: 1x


Joint Offset Factor: 1x

Number of Arms: 6

Arm Joints: 3

Alternate Joint Direction:

Show Joints:

Show Arms:

Arm Length: 300px
Actually finished! (7/26/2021) Moved to servo.html.

Tried a variation on dots.html where a circle moves around a rectangular path based on the current angle, but it ended up being pretty complicated and I decided not to try to turn it into a full thing. Last Updated: 7/25/2021

Gravity simulation. Last Updated: 7/25/2021

Tracing Mode:

Show Paths:

Speed: 2x


Dot Offset Factor: 0.3x

Number of Dots: 24

Dot Size: 10px

Path Width: 20px

Path Height: 100px
Actually finished! (7/24/2021) Moved to dots.html.

Random person generator. Their characteristics - like hair, skin color, height, body type, etc. - are determined by a seeded random number generator using their name as the seed. Last Updated: 7/16/2021

World Seed:
Biome scene generator. I want it to create a grassy landscape with flowers and trees and clouds, with the option to generate different biomes, using a set seed. Last Updated: 7/10/2021

Bouncing block simulator. I want it to squish against the floor and walls when it hits and bounce back some, with customiseable squishiness, bounciness, gravity, etc. Last Updated: 7/1/2021

Bubble simulator, ideally the bubbles will connect to each other like (][) as they float around. Never got it working properly, the bubbles don't float convincingly like real bubbles and I never even tried to figure out how to make them stick together. Last Updated: 7/1/2021

Supposed to be some sort of Risk of Rain-style game with abilities and cooldowns (WASD/arrows to move, click to shoot). I never managed to figure out why the shooting is so completely off, and I never got the cooldowns or separate abilities working. I want to have randomly spawning enemies shoot at or attack the player. Last Updated: 6/30/2021

Supposed to mimic the "windmill problem" from the International Math Olympiad, the line rotates from a pivot point and every time it touches another point, that point becomes the new pivot point. For some reason, the line simply ignores some points and I never figured out why. Last Updated: 6/30/2021

I don't really know what this is

If finished, the corners of the two squares will connect as it turns, making a cool design/loading icon
Update 7/1/2021: Got the lines connecting properly, now all the corners connect as it rotates. I want to add the ability for it to work with any positioning and sizes of the squares, as well as different pivot points, for more interesting animations.

Sides: 3

Math stuff