Supposed to mimic the Sandpile Fractal from this Numberphile video, but I can't get it to render evenly for some reason and I just completely gave up now. Update 7/29/2021: I copied borrowed some code and now it works. Last Updated: 7/29/2021
Actually finished! (7/26/2021) Moved to servo.html.
Tried a variation on dots.html where a circle moves around a rectangular path based on the current angle, but it ended up being pretty complicated and I decided not to try to turn it into a full thing. Last Updated: 7/25/2021
Gravity simulation. Last Updated: 7/25/2021
Dot Offset Factor:0.3x
Number of Dots:24
Actually finished! (7/24/2021) Moved to dots.html.
Random person generator. Their characteristics - like hair, skin color, height, body type, etc. - are determined by a seeded random number generator using their name as the seed. Last Updated: 7/16/2021
Biome scene generator. I want it to create a grassy landscape with flowers and trees and clouds, with the option to generate different biomes, using a set seed. Last Updated: 7/10/2021
Bouncing block simulator. I want it to squish against the floor and walls when it hits and bounce back some, with customiseable squishiness, bounciness, gravity, etc. Last Updated: 7/1/2021
Bubble simulator, ideally the bubbles will connect to each other like (][) as they float around. Never got it working properly, the bubbles don't float convincingly like real bubbles and I never even tried to figure out how to make them stick together. Last Updated: 7/1/2021
Supposed to be some sort of Risk of Rain-style game with abilities and cooldowns (WASD/arrows to move, click to shoot). I never managed to figure out why the shooting is so completely off, and I never got the cooldowns or separate abilities working. I want to have randomly spawning enemies shoot at or attack the player. Last Updated: 6/30/2021
Supposed to mimic the "windmill problem" from the International Math Olympiad, the line rotates from a pivot point and every time it touches another point, that point becomes the new pivot point. For some reason, the line simply ignores some points and I never figured out why. Last Updated: 6/30/2021
I don't really know what this is
If finished, the corners of the two squares will connect as it turns, making a cool design/loading icon
Update 7/1/2021: Got the lines connecting properly, now all the corners connect as it rotates. I want to add the ability for it to work with any positioning and sizes of the squares, as well as different pivot points, for more interesting animations.